9th to 11th March 2018 teams around the world were jamming it up on six continents on the Global Service Jam.
In Helsinki, around 30 participants and a mentor/organiser team met up on Friday 9th after a hard week’s work to immerse in a weekend of ideating, prototyping, and having fun. With some intros to the ways of jamming and getting to know our newly-formed teams we dived straight into the process.
Talk about a fuzzy front-end…
The theme for this year’s Jam, revealed to us in the form of a video, was a little vague and mysterious to say the least. After the initial slight panic and confusion (disclaimer: speaking for myself here only) over the ambiguous theme, we set out for the first ideation session. From there we kept building on the ideas and moved on to grouping the generated post-it storm under a few headlines.
The ideation ran around themes that divide people, ranging from immigration to lonely people’s funerals. Despite, or perhaps because of, the somewhat morbid themes, right from the start our team had a few laughs and it felt surprisingly effortless working together. However a good night’s sleep was definitely necessary, so we had to call it a day to return the next morning.
Dragging a bench down the road
On Saturday morning we continued working on our ideas and moved on to some online and field research. With a strict deadline of having to submit and present a prototype on the following day, we had to move fast. Our idea started to formulate around reducing loneliness, potentially in the context of also facilitating easier immigration. One idea was a physical meeting place, a bench or so, where people previously unknown to each other could meet and have flash cards on funny or easy conversation topics.
Soon we were building our first prototype, The Bench, and taking it to the test – in the process carrying a physical bench from the Think Company to Esplanadi to observe and interview the people who were passing and perhaps connected with it. The results guided us to make some adjustments and modifications, with some more testing and iterating also left for the following day.
As in any old Design process, iteration did take a fair bit of our Jam time. Adjusting our prototype and validating our ideas or letting some go were a central part of the process, and although sometimes hard, it was good practise in letting the testing and users guide the results instead of the ideas of the designers themselves. This seems like a continuous lesson that one can’t think about too much!
Presenting: Bench of Awkward Conversations
On Sunday we kept improving our prototype and preparing for presenting it to the judges. The day ended with each team presenting their idea and prototype, all in their own way clever and unique. The judges’ feedback helped us to finalise our idea and change the ideas’s name back to the original working name, Bench of Awkward Conversations. The feeling at the end of the weekend was that of euphoria and exhaustion. Many left this Jam already looking forward to the next one, me included!
The author Kaisla Saastamoinen is a Service Design Masters student with a passion for human-centric design, co-creation, and coffee.