Archive by Author | anninasallman

Ten.ten. Ten to ten. A full dozen! Usco Hackathon

We were told about USCO Hackathon event and a change to participate in it. I had no idea what it was or what could be my role in it. But it’s always good to try new things, so I decided to join and I’m not regretting. It was an excellent experience.!


USCO Hackathon was held at Laurea Leppävaara campus on 10th of October from 10 am to 10 pm. Full 12 hours of innovation. There are so many things I could write about. I could write about hackathons or this specific event. I could tell you how great the whole event was, how well it was organized, food, premises, everything – because it was! I could tell you how good our facilitator was and how important her role was – but I won’t tell about that. I could tell you about the evening gala and all the interesting talks we heard – but I’m not going to tell about those either.

I want to write something that opened my eyes and what I learned about myself, team work and the dynamic and power of the team.

I have started my studies at Laurea this autumn and our firs course was Design Thinking. Really very interesting but it left me wondering: what just happened? I was amazed by the new things. Attending to the hackathon opened my eyes about those earlier things too. Why do we tackle the problems or situations in multidisciplinary teams? Why don’t we work alone or sit on our ideas until they are finished? Why do we need the input from so many when one person could do the job?

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Get you Post Its… it’s playtime!

It truly was a great start of becoming a design thinker when we started our journey towards the new goal with intensive two-day course run by Katja Tschimmel. Afterwards I felt like rundown by bulldozer. So many new things, interacting and so much more. But wait…something felt familiar! It’s all that fearless creating, drawing, role paying, acting and being with a team. It was like back in childhood when there were no limits, not even the sky. Something that we had, but lost when growing up.

Pablo Picasso said that it took him four years to paint like Raphael, but a lifetime to paint like a child. I think we haven’t lost the ability to fearlessly create, imagine, role play or draw. We just have to find it again. It’s all about practicing and getting comfortable with all these methods that have been brought back to us by Design Thinking.

Of course, it’s not all fun and games, there are rules also. Not to limit us but guide us through the creative process. Maybe they should not even be called rules but best practices, methods, tools or guide lines.

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